Final Fantasy VII remake'due south nine remaining side quests all appear in Chapter 14, which is spread out over three of the game's master areas. All of the quests are available straight away, but you'll need to finish the Tomboy Bandit and Subterranean Menace quests before y'all're able to complete Corneo'south Secret Stash and Secret Medicine respectively.

Many of the quests in this affiliate can be worked on simultaneously, and then it'south all-time to initiate quests as soon as y'all run into them to assistance speed things upwardly a little. If yous complete all nine, you'll also be rewarded with an Elemental Materia right earlier climbing over the wall at the cease of the chapter.

Missing Children

Initiating the Missing Children side quest in Final Fantasy VII Remake

Equally you've probably already guessed from the name of the quest, Ms. Folia has once over again lost track of the kids and is hanging around nearly the entrance to their hideout looking for them. Speak with her and she'll again inquire you to round them upwards. Thankfully, they're all in one place this time so it shouldn't accept too long.

Heading to the graveyard and handing in the Missing Children side quest in Final Fantasy VII Remake

Make your mode to the cemetery in the scrapyard and y'all'll find Oates alone nigh some tombstones. He'll explicate that his friends disappeared after touching the tombstones and and so some Phantoms will show up. Have them out even so you run across fit and the four missing kids will reappear. Ane volition give you a Fourth dimension Materia and then the quest will be completed.

Initiating the Chocobo Search side quest in Final Fantasy VII Remake and finding the first Chocobo

Speak with the stablehand exterior Chocobo Sam'due south and he'll ask for your help rounding up three missing Chocobos. The first of them can be found in the scrapyard in Sector 5, so make your way over to the Nuts 'northward' Bolts Hill area. When you try to interact with the Chocobo a Rust Drake will appear, so be certain to take water ice and air current Materia equipped. Once you've defeated information technology, don't forget to feed the Chocobo some greens to send it home.

Finding the second and third Chocobos in the Chocobo Search side quest in Final Fantasy VII Remake

Next, head over towards the old church building and y'all'll find a Chocobo sat in an alcove on Sanctuary Style, so feed it some greens and then go to the collapsed superhighway. The terminal Chocobo is waiting for you near the cease of the One-time Featherbed section, only before yous tin feed it the greens you lot'll need to take care of the three Trynapolis enemies that testify up.

Handing in the Chocobo Search side quest in Final Fantasy VII Remake

With all three Chocobos now safely habitation, return to the stables and speak to Sam. He's and then grateful for your help that he'll give yous a lifetime pass for his Chocobo ride services. This will allow yous to fast travel between any of the Chocobo stops found throughout the chapter and is extremely useful given how much dorsum and forth is required to complete all nine quests.

Malicious Goons

Initiating the Malicious Goons side quest in Final Fantasy VII Remake and finding the Hoodlums

Speak with Madam Thou and she'll recognize Barret as the human that Corneo's men are looking for. She'll too mention that they're on their fashion over to Aerith'south firm right now to look for him. Brand your way back towards her house and swing a right into the gated area where you fought Rude earlier to find them.

The Tonberry from the Malicious Goons side quest in Final Fantasy VII Remake

Sadly, rather than fighting the hoodlums you'll instead exist upwards confronting a Tonberry. Information technology might await cute, just series veterans will know that Tonberries are non to be trifled with. It has 2 instant impale attacks and its Scourge set on volition temporarily cause stop, leaving your party wide open to its mortiferous Chef'south Knife. Keep moving, keep switching characters and be sure to revive fallen party members as quickly as possible.

Completing the Malicious Goons side quest in Final Fantasy VII Remake

The Tonberry will typically target the party fellow member that you're decision-making, so switching regularly tin assistance to misfile its AI. There are also brief windows after it misses an assail where it's easier to fleck away at its stagger bar, then endeavour and go in some big attacks immediately after dodging. Eventually you'll become the better of information technology, at which bespeak the Hoodlums will flee and the quest will exist marked as complete. Sadly, at that place'south no reward for this one.

Wavering Heart

Initiating the Wavering Heart side quest in Final Fantasy VII Remake

If you thought that the squats challenge was bad, then you're going to hate the Wavering Center side quest. Return to the gym in Wall Market and y'all'll run into Andrea who'll challenge Tifa to a pull-ups competition. It's like the squats challenge, just features alternating patterns and is broken up into 2 sections which can make it very hard to build up the required musculus memory.

Handing in the Wavering Heart side quest in Final Fantasy VII Remake

Thankfully, much like with the squats challenge, the offset phase is adequately uncomplicated and is the only 1 required to complete the quest. You'll get the Manner of the Fist Vol. 3 item for doing so, which will increment Tifa's SP by 10. If you want to consummate the last two difficulty levels for an orb of Magic Upwardly Materia, another Champion Belt and the Peeress of Pull-Ups trophy, cheque out our guide on how to practise and so hither.

The Power Of Music

Initiating the The Power of Music side quest in Final Fantasy VII Remake

Make your mode to the fenced off area behind Wall Marketplace's inn and you'll find some of the survivors from the Sector 7 slums. Betty, the piddling girl whose cats you helped find earlier, will enquire y'all to track down some music to help cheer everybody up. You'll need 3 music discs in total, all of which tin be establish in Wall Marketplace.

The locations of the three music discs required for the Power of Music side quest in Final Fantasy VII Remake

Music Disc sixteen (Adept Night, Until Tomorrow) tin can exist acquired by speaking to the sometime man in the inn, Music Disc 12 (Fight On!) can exist purchased for 50 Gil at the gift store in the coliseum and Music Disc 30 (Stand Up) is given to you by a woman in an alleyway nigh the Honeybee Inn.

Handing in the The Power of Music side quest in Final Fantasy VII Remake

In one case y'all've gotten your hands on all three discs, render to the place that you started and play them on the jukebox one by one to complete the quest. Yous'll be given the Sharpshooter's Companion Vol. III as a advantage, which will increment Barret's available SP by ten.

Hole-and-corner Medicine

Initiating the Secret Medicine side quest in Final Fantasy VII Remake

Speak to the doctor near the Community Heart in Sector 5 and he'll ask for your help tracking downwardly some items that he needs to make a special medicine. Two of them are incredibly simple to get hold of, but the third is tied to the Subterranean Menace side quest and so will take a bit more than time.

Two of the ingredients required for the Secret Medicine side quest in Final Fantasy VII Remake

Head to the Moogle Emporium in the kids' hideout first and purchase the Moogle's Mortar for 1 Moogle Medal. Next, run or fast travel over to the old church and option some of the flowers that Aerith has been tending there.

Handing in the Secret Medicine side quest in Final Fantasy VII Remake

If you take already completed the Subterranean Menace quest you should already have the Behemoth Horn and so can return to the physician now to consummate the quest. If non, come back after you take information technology and you'll exist rewarded with the Telluric Scriptures Vol. Iii detail which grants Aerith an extra 10 SP.

Tomboy Brigand

Initiating the Tomboy Bandit side quest in Final Fantasy VII Remake and tracking down the thief

You'll bump into Johnny moping around about the station in Sector 5. He'due south trying to skip boondocks, but can't exercise so without his wallet. Unfortunately, he was mugged past a young adult female named Kyrie who you may recognize from before. He mentions that she ran off in the management of the church, so make your way over at that place and you'll find her standing over Aerith'southward flowers.

The coliseum battle in the Tomboy Bandit side quest in Final Fantasy VII Remake

Kyrie will explain that she'south being hunted past Shinra for stealing a primal and ask yous to fill up in for her in a special coliseum match against the Beast Primary and his Hellhound. Make certain you lot take fire and ice Materia equipped and consider pairing the latter with your elemental Materia in Cloud or Barret's weapon. Accept out the Brute Master equally speedily every bit possible and then hit the Hellhound with ice attacks until information technology goes down.

Handing in the Tomboy Bandit side quest in Final Fantasy VII Remake

Once the battle's over, return to Kyrie and she'll try to sneak off. Before she can get away though, her grandmother Mireille turns up and demands that she hands over the fundamental and Johnny's wallet. She also reveals that she's the Guardian Angel of the Slums, although past this point most players should have already figured this out.

Corneo's Clandestine Stash

Initiating the Corneo's Secret Stash side quest in Final Fantasy VII Remake

Head over to the entrance to the scrapyard and you'll run into Damon, the reporter y'all met earlier in Chapter 8. He'll tell you that Corneo'south vault central has been stolen by the Guardian Angel of the Slums and inquire yous to head over to her hugger-mugger hideout to gather more information. If you've already completed Tomboy Bandit, you already accept the primal and then can skip the hideout all together and instead start tracking downwards the 3 treasure vaults.

The first two vaults in the Corneo's Secret Stash side quest in Final Fantasy VII Remake

The first is in the scrapyard not far from the Chocobo finish, and so make your manner there and head upwardly the metal stairs and through the big metallic gates. Yous'll find the Cerise Tiara here equally well as enough of other useful items. Next, travel to the Chocobo stop in the collapsed expressway and take the right path at the Y-junction to find the second vault and the Diamond Tiara.

The switch that needs to be pushed to access the third vault in the Corneo's Secret Stash side quest in Final Fantasy VII Remake

Accessing the 3rd vault volition require y'all to continue with the main story a piffling fleck. You'll reach a point where you're chasing a Mischievous Shoat that'southward stolen Leslie's fundamental. After defeating it, follow Leslie until he climbs up a ladder. Rather than climbing up after him though, y'all instead demand to hit the switch next to it and then double back on yourself. Once you reach the room where you fought the Shoat, climb over the boxes and so swing a right into the railed area.

Accessing the third vault in the Corneo's Secret Stash side quest in Final Fantasy VII Remake

Open the gate and take out the Sahagin Prince and his 2 companions. They're all weak to burn down, so pair your Elemental Materia with an orb of Fire Materia in Cloud's weapon and become to town on them. Once you're finished, collect the Emerald Tiara and the other treasure and so go along on with the story.

Handing in the Corneo's Secret Stash side quest in Final Fantasy VII Remake

Afterwards emerging from the sewers, you'll be at a point where information technology's possible to complete the chapter. Before climbing over the wall though, be sure to take the three Tiaras to Marle in Evergreen Park and she'll give you lot the Art of Swordplay Book iii which raises Deject's SP by 10.

Subterranean Menace

Initiating the Subterranean Menace side quest in Final Fantasy VII Remake

To begin the quest, head over to Evergreen Park and talk to Wymer, who'll enquire for your help immigration out some of the monsters in Shinra's underground lab. Caput underground using the secret entrance nether the playground equipment and follow the path until yous reach a ladder. Climb down it and you'll be back inside the Shinra lab.

Locating the Behemoth in the Subterranean Menace side quest in Final Fantasy VII Remake

Follow the path deeper underground and back towards the expanse you were in when you commencement entered the lab in Chapter 13 and you lot'll notice an ominous audio getting louder and louder. Eventually, you'll reach the B5 level and a door that's slightly ajar and has some security record and fences effectually it. Heal upwardly and and then head inside to find the Type-0 Behemoth.

The Type-0 Behemoth in the Subterranean Menace side quest in Final Fantasy VII Remake

This is a tough battle as information technology has no major weaknesses and some pretty powerful attacks. Avoid using magic while its horns are even so intact and aim to cripple both its upper and lower body at the same time to stagger information technology. Keep switching party members to try and become behind information technology and don't forget to make the most of Barret's ability to inflict ranged harm.

Handing in the Subterranean Menace side quest in Final Fantasy VII Remake

Providing yous can keep yourself alive long enough, you'll eventually emerge victorious and receive a Behemoth Horn for your troubles. Return to the surface and speak to Wymer and he'll give you Barret's Wrecking Ball weapon as a reward. If you have the other two ingredients already, yous can also hand in the Secret Medicine quest at this point.

NEXT: Concluding Fantasy VII Remake: All-time Cloud Builds

This Is Tifa Lockhart's World And We're All Merely Living In It

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